I think using stop frame animation is a good idea to help me illustrate how the puzzle pieces can be used to create different structures. So I spent entire afternoon in the animation suite to experiment with stop frame animation using Dragonframe. It requires great deal of patience which is not necessarily my strongest suit. One second of video needs 25 frames. It took me almost an hour to set up everything, by the end of the day I managed to get a 3 seconds animation. It was really fun and frustrating trying to figure out how much I should move the pieces. Too little, not as noticeable; too much, the the transitions are not as smooth, it can look kind jumpy. This took the longest time to test and find a good balance.

I will definitely do it again sometime!